Fix camera docs and port missing features to camera_apple#118165
Merged
Repiteo merged 2 commits intogodotengine:masterfrom Apr 7, 2026
Merged
Fix camera docs and port missing features to camera_apple#118165Repiteo merged 2 commits intogodotengine:masterfrom
Repiteo merged 2 commits intogodotengine:masterfrom
Conversation
Update CameraFeed.xml to reference EditorExportPlatformIOS.modules/camera instead of the removed godot-ios-plugins repository, matching the already updated CameraServer.xml documentation.
- App pause/resume: Stop camera capture on background transition and restore on foreground, preventing resource leaks - Row stride: Handle pixel buffer row stride != width to prevent data corruption on devices with padded buffers - Device lock: Track lock state and properly unlock on deactivation - Input/output validation: Check canAddInput/canAddOutput before adding to capture session, with proper cleanup on failure
bruvzg
approved these changes
Apr 7, 2026
Contributor
|
Thanks! |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Follow-up to #115502, #106305, and godot-sdk-integrations/godot-ios-plugins#89.
#115502 reintegrated the iOS camera module into the main repo as
camera_apple, but the documentation still referenced the old godot-ios-plugins requirement, and several features from #106305 / godot-ios-plugins#89 were not yet ported.